Devlog #2 — Brackeys Jam 2025.2 submission
Fisherman's Curse » Devlog



I submitted my game to Brackeys Game Jam 2025! Current scope: two enemy types, a temporary boss, the base layout for Chapter 1, a working game loop (spawn - survive - level up - death/restart), meta-progression between runs, and three distinct abilities.
I'm proud of input responses, basic readability, and a stable loop.
What’s still rough - encounter balance, effects and audio, and some UI edges.
Thanks for checking it out - feedback on pacing and difficulty is especially helpful.
Files
FISHERMAN'S CURSE (WEB) Play in browser
49 days ago
FISHERMAN'S CURSE (WINDOWS) 99 MB
49 days ago
FISHERMAN'S CURSE (LINUX) 72 MB
49 days ago
Get Fisherman's Curse
Fisherman's Curse
Brackeys Jam 2025.2 Entry. Claim the Eyes to fight the curse!
Status | In development |
Author | TrickyZergis |
Genre | Action |
Tags | Boss battle, Dark Fantasy, Indie, Lovecraftian Horror, No AI, Pixel Art, Roguelike, Survivor-like, wip |
More posts
- Devlog #1 - Why 10 minutes per run?56 days ago
- Devlog #0 – First Look at Fisherman’s Curse61 days ago
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