Devlog #2 — Brackeys Jam 2025.2 submission
Fisherman's Curse » Devlog



I submitted my game to Brackeys Game Jam 2025! Current scope: two enemy types, a temporary boss, the base layout for Chapter 1, a working game loop (spawn - survive - level up - death/restart), meta-progression between runs, and three distinct abilities.
I'm proud of input responses, basic readability, and a stable loop.
What’s still rough - encounter balance, effects and audio, and some UI edges.
Thanks for checking it out - feedback on pacing and difficulty is especially helpful.
Files
FISHERMAN'S CURSE (WEB) Play in browser
1 day ago
FISHERMAN'S CURSE (WINDOWS) 99 MB
1 day ago
FISHERMAN'S CURSE (LINUX) 72 MB
1 day ago
Get Fisherman's Curse
Fisherman's Curse
Brackeys Jam 2025.2 Entry. Claim the Eyes to fight the curse!
Status | In development |
Author | TrickyZergis |
Genre | Action |
Tags | Boss battle, Dark Fantasy, Indie, Lovecraftian Horror, No AI, Pixel Art, Roguelike, Survivor-like, wip |
More posts
- Devlog #1 - Why 10 minutes per run?8 days ago
- Devlog #0 – First Look at Fisherman’s Curse14 days ago
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